WebMar 11, 2024 · DCS MT now uses OpenXR as its runtime (You can confirm this by checking your own log), if using oculus, oculus must be set as OpenXRs default, if using SteamVR … WebMar 10, 2024 · If you wish to try it out and learn more about multithreading, please check out the instructions on how to switch correctly by reading the Multi-threading FAQ forum …
MT and Steam VR - how start it together? :: DCS World Steam …
WebMar 18, 2024 · CPU 0 is maxed out at 100%. If I then set affinity of DCS to not use CPU 0 all the other cores remain normal usage. Game now runs smoother. Turn cpu 0 back on in DCS and its no longer maxed at 100%. Game continues to run smoother. If I disable reprojection I don't get the 100% CPU issue at all (but stutter running at (say) 55 FPS) … WebMar 10, 2024 · I open steam, and I go to library and go to dcs. There I press right mouse button and open properties. From there I go to the "general" tab and under the "prompt … sbi online complaint booking
multithreading nerw module ah64D loading screen problems :: DCS …
Web"E:\DCS World\bin-mt\DCS.exe" --force_enable_VR --force_OpenXR. Change the path based on where your game in installed. Note that this is for the Multi-threading beta hence we are targeting the DCS executable in … WebDec 18, 2024 · Abstract. The renderer of a game engine is often a performance bottleneck from the CPU side. Adding multithreading to the rendering step is an effective means to address the performance issue without losing content details. In this article, the performance of DirectX* 11 and DirectX* 12 multithreading APIs is evaluated on advanced multicore ... WebDCS World Multithreading. Fixed many small and large issues. ... Fixed issue with ATC comms not working in all missions. Added new graphics at mission start and end. Added modular debriefings after each mission (accessible via Briefing Menu). Silenced wingman enemy spot reports. Swapped E2 to E3. Mission 01. Updated starting speed for player ... should tie cover belt buckle